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Actually we'll work that out in a bit. Lets start with some basics.
Bugbears are 7-8 foot tall hairy goblinoids. They are strong and exceeding quiet for their
size. Where goblins are more mischievous
in nature bugbears are malevolent. Cruel
deaths, dismemberment, and disfigurement are their calling cards. And stealth is a matter of pride. Their enemies are met with strength and deception.
Bugbears build no cities, farm no lands, neither craft arms and armor nor sew clothes. While they have been seen to pen animals for food, build crude huts and patch bits of cloth or armor together, the efforts are careless, temporary, and crude. They do not give much thought or care to any labor. Any possession a bugbear owns that is not makeshift was most likely either stolen, won in combat, or made by a subordinate non-bugbear (since they know better than to trust the handy work of their own kind).
They live in desolate and abandoned places. Haunt might be a better word. They leave bones and dust and ruin undisturbed. They admire faded frescos, dim paintings, crumbled stone, and sagging glass. The rooms and passages of a dead or displaced people are ideal to a bugbear.
Bugbears form large groups called clans though it is almost a requirement that there be lesser humanoids, commonly goblins, that can be subjugated into foraging for food. A truly powerful leader is needed to keep tendencies of insubordination and inevitable power struggles from escalating in such a group. Smaller groups of bugbears or individuals are much more common, and they will often seek out goblins to handle menial tasks.
It is a common punishment in bugbear communities to chain problem individuals. Manacles are attached to the arms, feet, or neck and chains, bells, or both are bound to the bugbear. The inability to be quiet can drive a bugbear mad.
Bugbears believe themselves to be evil ghosts given form. Only the cruel and malicious bugbear will be reincarnated after death. Those that do not cause enough strife or who are loud will be trapped in the realm of spirts. Shamanic bugbears are called ghost eaters among their kind and it is from devouring these disappointing ghosts that their power derives. Worth noting is that undead often ignore or are indifferent to bugbears. Ghosts, wraiths, banshees, etc. treat them as like spirts.
Bugbears build no cities, farm no lands, neither craft arms and armor nor sew clothes. While they have been seen to pen animals for food, build crude huts and patch bits of cloth or armor together, the efforts are careless, temporary, and crude. They do not give much thought or care to any labor. Any possession a bugbear owns that is not makeshift was most likely either stolen, won in combat, or made by a subordinate non-bugbear (since they know better than to trust the handy work of their own kind).
They live in desolate and abandoned places. Haunt might be a better word. They leave bones and dust and ruin undisturbed. They admire faded frescos, dim paintings, crumbled stone, and sagging glass. The rooms and passages of a dead or displaced people are ideal to a bugbear.
Bugbears form large groups called clans though it is almost a requirement that there be lesser humanoids, commonly goblins, that can be subjugated into foraging for food. A truly powerful leader is needed to keep tendencies of insubordination and inevitable power struggles from escalating in such a group. Smaller groups of bugbears or individuals are much more common, and they will often seek out goblins to handle menial tasks.
It is a common punishment in bugbear communities to chain problem individuals. Manacles are attached to the arms, feet, or neck and chains, bells, or both are bound to the bugbear. The inability to be quiet can drive a bugbear mad.
Bugbears believe themselves to be evil ghosts given form. Only the cruel and malicious bugbear will be reincarnated after death. Those that do not cause enough strife or who are loud will be trapped in the realm of spirts. Shamanic bugbears are called ghost eaters among their kind and it is from devouring these disappointing ghosts that their power derives. Worth noting is that undead often ignore or are indifferent to bugbears. Ghosts, wraiths, banshees, etc. treat them as like spirts.
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